Classes are part of Ash of Gods: Redemption and at moment there are eight classes in the game:
Guardian[ | ]
- Close range
- The biggest mistake is to think that the Guardian only uses a shield to defend himself.
- Health:4
- Attack:3
- Energy:4
- Movement:3
Archer[ | ]
- Long range
- He prefers to keep a distance — and an ally —between himself and the enemy.
- Health:2
- Attack:2
- Energy:5
- Movement:2
Wizard[ | ]
- Support
- Allies are always glad of the Wizard’s support. They only hope never to see the day when payment for that support has to be made.
- Health:2
- Attack:1
- Energy:5
- Movement:3
Fighter[ | ]
- Close range
- His fury is like a flame that annihilates his enemies. But you should be careful not to be consumed together with this flame.
- Health:5
- Attack:3
- Energy:1
- Movement:5
Assassin[ | ]
- Middle range
- It’s better to have the one who is getting inspiration from someone else’s pain as an ally, not an enemy.
- Health:2
- Attack:3
- Energy:5
- Movement:4
Monk[ | ]
- Support
- He sees the beauty in the proportionality of the gods’ creation and controls the balance of external and internal.
- Health:4
- Attack:1
- Energy:4
- Movement:3
Spearman[ | ]
- Middle range
- The spearmen class is for those who don’t mind occupying second rank during a battle and charging to the front when the time is right.
- Health:2
- Attack:5
- Energy:4
- Movement:4
Swordsman[ | ]
- Close range
- The Swordsman is just like his sword – seemingly straight and simple while actually concealing quite a few surprises.
- Health:4
- Attack:4
- Energy:2
- Movement:3
Sources[ | ]
Source: Offical game site about classes